🔠Font Asset
Learn how to create a VFX TextMeshPro Font Asset
Learn how to create a VFX TextMeshPro Font Asset
You might want to apply effects based on the font you're using or the one you prefer.
This page explains how to create an SDF Font Asset.
You can use other methods to create your fonts, but the easiest way is to use an SDF Font Asset.
Let’s get started!
Select your desired TTF font, right-click, then choose Create -> TextMeshPro -> Font Asset -> SDF
1. Right-click in the Hierarchy window to create a Text - TextMeshPro
2. Set the Font Asset to the SDF Font you just created
In the inspector, scroll down to the Shader tab and change the shader to TextMeshPro/TMPVFX
All done! For more detailed settings, please check the Quickstart page. Great job!